Saturday, September 26, 2009

week 4

I finished the level map, and updated the asset list, and now I started working on the level blockout for next week and import it into Torque.

The project remained the same no changes, and my next goal is to get the level into to Torque.

I had some small problems when building the level's shelves because it was the first time I use the Create blockstacks tool and I was unfamiliar with it.

So far the level good no big red walls, but I will have to test the level in Torque.

I spent most of the class time working on the level and its textures that will be used in the level.

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